Please feel free to take a look around at some of the projects I have been working on!
If you would like to learn more about me click here
Current Physics project displaying how a character and vehicles act under physics implementations, not relying on in-engine Physics.
Stealth heist project displaying various gameplay mechanics around AI guard detection systems
Procedural Dungeon Crawler showcasing random dungeon layouts and enemy A* pathfinding mechanics
A battleships project created in the console window showcasing various object oriented programming techniques
Target to hit Combat game which utilises probability of attack that can be altered using dynamic modifiers
Group project replicating the classic “Snake” game with unique incorporation of 2 player competition
Please feel free to take a look around at some of the projects I have been working on!
If you would like to learn more about me click here